The LÖVEr keeping track of his progress
Just a few lines of those who never make screenshots of their progress when working on a game. Plug those few lines into your main.lua and the game will make a screenshot everytime you start (after the first draw) and when you quit.
madeScreenshot = false
function love.draw()
-- draw your things
if not madeScreenshot then
madeScreenshot = true
makeScreenshot()
end
end
function love.quit()
makeScreenshot()
end
function makeScreenshot()
love.graphics.newScreenshot():encode(os.time() .. '.png', 'png')
end
The ambitious LÖVEr will of course add a keybinding
function love.keypressed(key)
if key == 'f2' then
makeScreenshot()
end
end
Tags: